Username: I Luca
Please provide your name & discord name: Dylan & xiiSRT
Have you ever been staff in a serious server? Yes
IngleWood RP
All staff are required to be apart of a department. Please provide a department that you wish to be apart of upcoming joining the team. Police Dept
Please provide a example of a proper /me & /do. /me places pressure on the wound using gauze
/me checks the suspect’s pulse and breathing
/me calls for EMS over the radio
/do Blood is visible on the shirt
/do Is the suspect conscious?
/do The bleeding slows with pressure
Please list your time zone and your availability. EST
Do you have any forums experience? No
Explain how to move a forums thread.
A new player joins with a realistic-looking name, but it’s clearly meant to mock a real-world tragedy or group. They claim it’s “just dark humor.” As staff, how do you handle this and why? First thing, I’d pull the player aside and let them know the name isn’t acceptable on the server. Even if they say it’s “dark humor,” anything that mocks real-world tragedies or groups crosses the line and can make other players uncomfortable or kill immersion.
I’d give them a chance to fix it ask them to change the name to something appropriate. If they cooperate, no issue, we move on. If they argue or refuse, then I’d escalate it according to server rules (kick or temp ban if needed).
The reason is simple: as staff, you’re responsible for keeping the environment respectful and enjoyable for everyone. Letting stuff like that slide sets a bad tone and makes it seem like those kinds of jokes are okay, which can quickly turn the server toxic.
So yeah address it early, keep it respectful, but be firm about the standard.
During a robbery scene, a player messages another outside the game to warn them what’s about to happen. The scene continues normally. As staff reviewing the report, what concerns you most and how do you handle it? Biggest concern is metagaming they used outside info to gain an unfair advantage and it ruins the integrity of the scene.
I’d review proof first (messages/clips). If confirmed, I’d warn or punish based on severity (likely a temp ban), and remind both players that outside communication during active scenes isn’t allowed.
Even if the scene “looked normal,” it wasn’t fair RP, so it still needs to be addressed.
A player walks away from an active RP situation without saying anything and later claims, “My character wouldn’t care.” How do you judge whether this was valid character choice or roleplay avoidance? I’d look at the context. If they were directly involved in the scene, just walking off with no RP is avoidance. If they at least roleplayed disengaging, then it could be valid. No effort = FailRP.
You notice a rule issue developing within a scene. How would you go about what your seeing in the scene? I wouldn’t jump in right away unless it’s serious. Let the scene play out, clip it, then handle it after. If it’s ruining the scene, step in calmly and fix it.
A player repeatedly uses mechanics to gain advantages but technically follows the scripts correctly. How do you decide whether this is clever gameplay or abuse that hurts roleplay? If it’s being repeated and clearly used to win instead of roleplay, it’s abuse. Even if it’s “allowed,” if it hurts RP quality, I’d address it and warn them.
Two players give completely different versions of a scene. Both seem confident and neither has video. How do you investigate and make a fair decision as staff? I’d talk to both sides, look for inconsistencies, and check logs if possible. If there’s no solid proof, I’m not punishing just warn both and move on.
You notice the same player appears in multiple reports—not always guilty, but always involved in messy situations. At what point does this become a concern, and how should staff address it? That becomes a concern when it’s a pattern. Even if they’re not always guilty, I’d talk to them and address the behavior. At some point, patterns matter more than single reports.
A player takes a huge risk in a dangerous situation and loses their character as a result. They complain that it was unfair. How do you explain consequences while still being respectful and professional? I’d explain that their choices led to the outcome. High risk actions have consequences. I’d stay respectful, but make it clear it wasn’t unfair it was the result of their decisions.
A civilian resists police in a situation that realistically would not justify extreme actions. How do you judge whether the player acted realistically or just wanted an outcome? I’d look at the situation number of officers, weapons, pressure, etc. If it doesn’t make sense realistically, then it’s likely just chasing an outcome, not good RP.
A player roleplays severe injuries during a scene but is completely fine an hour later with no explanation. How should staff handle situations like this to maintain consistency? That’s inconsistency. I’d address it and remind them to keep injuries realistic or provide proper RP for recovery. If it keeps happening, then it becomes a rule issue.
You make a ruling that a player strongly disagrees with, but it’s fair and consistent. They continue arguing. How do you handle this while maintaining authority and professionalism? I’d stay calm, explain the decision once, and reference the rules. If they keep arguing, I’d shut it down respectfully and tell them to take it up through proper channels.
Some one in the discord makes a ticket regarding applications, how would you respond to their ticket? I’d respond professionally and guide them:
“Hey, thanks for reaching out. Applications are currently [open/closed]. If you have questions or need help, feel free to ask.”
Please provide your name & discord name: Dylan & xiiSRT
Have you ever been staff in a serious server? Yes
IngleWood RP
All staff are required to be apart of a department. Please provide a department that you wish to be apart of upcoming joining the team. Police Dept
Please provide a example of a proper /me & /do. /me places pressure on the wound using gauze
/me checks the suspect’s pulse and breathing
/me calls for EMS over the radio
/do Blood is visible on the shirt
/do Is the suspect conscious?
/do The bleeding slows with pressure
Please list your time zone and your availability. EST
Do you have any forums experience? No
Explain how to move a forums thread.
A new player joins with a realistic-looking name, but it’s clearly meant to mock a real-world tragedy or group. They claim it’s “just dark humor.” As staff, how do you handle this and why? First thing, I’d pull the player aside and let them know the name isn’t acceptable on the server. Even if they say it’s “dark humor,” anything that mocks real-world tragedies or groups crosses the line and can make other players uncomfortable or kill immersion.
I’d give them a chance to fix it ask them to change the name to something appropriate. If they cooperate, no issue, we move on. If they argue or refuse, then I’d escalate it according to server rules (kick or temp ban if needed).
The reason is simple: as staff, you’re responsible for keeping the environment respectful and enjoyable for everyone. Letting stuff like that slide sets a bad tone and makes it seem like those kinds of jokes are okay, which can quickly turn the server toxic.
So yeah address it early, keep it respectful, but be firm about the standard.
During a robbery scene, a player messages another outside the game to warn them what’s about to happen. The scene continues normally. As staff reviewing the report, what concerns you most and how do you handle it? Biggest concern is metagaming they used outside info to gain an unfair advantage and it ruins the integrity of the scene.
I’d review proof first (messages/clips). If confirmed, I’d warn or punish based on severity (likely a temp ban), and remind both players that outside communication during active scenes isn’t allowed.
Even if the scene “looked normal,” it wasn’t fair RP, so it still needs to be addressed.
A player walks away from an active RP situation without saying anything and later claims, “My character wouldn’t care.” How do you judge whether this was valid character choice or roleplay avoidance? I’d look at the context. If they were directly involved in the scene, just walking off with no RP is avoidance. If they at least roleplayed disengaging, then it could be valid. No effort = FailRP.
You notice a rule issue developing within a scene. How would you go about what your seeing in the scene? I wouldn’t jump in right away unless it’s serious. Let the scene play out, clip it, then handle it after. If it’s ruining the scene, step in calmly and fix it.
A player repeatedly uses mechanics to gain advantages but technically follows the scripts correctly. How do you decide whether this is clever gameplay or abuse that hurts roleplay? If it’s being repeated and clearly used to win instead of roleplay, it’s abuse. Even if it’s “allowed,” if it hurts RP quality, I’d address it and warn them.
Two players give completely different versions of a scene. Both seem confident and neither has video. How do you investigate and make a fair decision as staff? I’d talk to both sides, look for inconsistencies, and check logs if possible. If there’s no solid proof, I’m not punishing just warn both and move on.
You notice the same player appears in multiple reports—not always guilty, but always involved in messy situations. At what point does this become a concern, and how should staff address it? That becomes a concern when it’s a pattern. Even if they’re not always guilty, I’d talk to them and address the behavior. At some point, patterns matter more than single reports.
A player takes a huge risk in a dangerous situation and loses their character as a result. They complain that it was unfair. How do you explain consequences while still being respectful and professional? I’d explain that their choices led to the outcome. High risk actions have consequences. I’d stay respectful, but make it clear it wasn’t unfair it was the result of their decisions.
A civilian resists police in a situation that realistically would not justify extreme actions. How do you judge whether the player acted realistically or just wanted an outcome? I’d look at the situation number of officers, weapons, pressure, etc. If it doesn’t make sense realistically, then it’s likely just chasing an outcome, not good RP.
A player roleplays severe injuries during a scene but is completely fine an hour later with no explanation. How should staff handle situations like this to maintain consistency? That’s inconsistency. I’d address it and remind them to keep injuries realistic or provide proper RP for recovery. If it keeps happening, then it becomes a rule issue.
You make a ruling that a player strongly disagrees with, but it’s fair and consistent. They continue arguing. How do you handle this while maintaining authority and professionalism? I’d stay calm, explain the decision once, and reference the rules. If they keep arguing, I’d shut it down respectfully and tell them to take it up through proper channels.
Some one in the discord makes a ticket regarding applications, how would you respond to their ticket? I’d respond professionally and guide them:
“Hey, thanks for reaching out. Applications are currently [open/closed]. If you have questions or need help, feel free to ask.”